\hypertarget{classsp_variable_material}{
\section{spVariableMaterial Class Reference}
\label{classsp_variable_material}\index{spVariableMaterial@{spVariableMaterial}}
}


Class for managing shader programs for rendering variable material (colour value for each vertex point) game objects.  


Inheritance diagram for spVariableMaterial:\begin{figure}[H]
\begin{center}
\leavevmode
\includegraphics[height=4.000000cm]{classsp_variable_material}
\end{center}
\end{figure}
\subsection*{Private Attributes}
\begin{DoxyCompactItemize}
\item 
int \hyperlink{classsp_variable_material_a308a4b01b3be3a7422c57287fceb0483}{materialLoc}
\end{DoxyCompactItemize}


\subsection{Detailed Description}
Class for managing shader programs for rendering variable material (colour value for each vertex point) game objects. 

\subsection{Member Data Documentation}
\hypertarget{classsp_variable_material_a308a4b01b3be3a7422c57287fceb0483}{
\index{spVariableMaterial@{spVariableMaterial}!materialLoc@{materialLoc}}
\index{materialLoc@{materialLoc}!spVariableMaterial@{spVariableMaterial}}
\subsubsection[{materialLoc}]{\setlength{\rightskip}{0pt plus 5cm}int {\bf spVariableMaterial::materialLoc}\hspace{0.3cm}{\ttfamily  \mbox{[}private\mbox{]}}}}
\label{classsp_variable_material_a308a4b01b3be3a7422c57287fceb0483}
Attribute location for ''material'' attribute (variable material data, colour value for each vertex point) 

The documentation for this class was generated from the following files:\begin{DoxyCompactItemize}
\item 
shaderprograms.h\item 
shaderprograms.cpp\end{DoxyCompactItemize}
